Dates: 14th-17th May 2024
One of the most engaging ways to represent multidimensional phenomena — from the tiniest handheld objects to the largest edifices of the built environment and beyond — is through 3D animation. In this course, we will find 3D humanities data and put them in 3D motion to explain humanities concepts. We will focus on the process, workflow, navigation, basic coding, sensitivity, and problem-solving skills that are valuable for telling many kinds of stories in many kinds of humanities contexts.
Upon successful completion of this course, students will be able to: Navigate a virtual 3D CAD (computer-aided design) interface, model and animate 3D geometry, lights, cameras, and surfaces, acquire and prepare real-world data to build 3D environments, discuss the conceptual and spatiotemporal limits of using 3D data, and develop awareness for the cultural considerations and biases that underlie 3D tools and productions.
Instructor: Ar Ducao