Webmapping
This workshop will first give an introduction to web maps, including the differences between digital maps and web maps, their structure, and how they work. The second part of the […]
This workshop will first give an introduction to web maps, including the differences between digital maps and web maps, their structure, and how they work. The second part of the […]
This practical workshop, delivered by the UBC Library Research Data Management team, introduces the purpose and structure of a data dictionary to support clear, consistent, and reusable research data. Designed for […]
Instructor: Grace Bourret Learn the basics of 3D printing on the StFX Library’s Ultimaker 2+ Connect 3D Printer in this interactive workshop! You’ll get practical experience in 3D design using […]
Date: April 2 2026 Presenter: Jacob Turola This session demonstrates the creation of custom stamps using various methods. Attendees will explore techniques such as CNC machining rubber, 3D printing with TPU, […]
Date: April 8 2026 Presenter: Jiaqi Yuan Create your own moving toy using 3D printing, Arduino, and servo motors! Explore simple kinetic mechanisms to make objects spin or move back and […]
This practical workshop, delivered by the UBC Library Research Data Management team, explores how licensing supports responsible sharing, reuse, and attribution of research data. Aimed at graduate students, researchers, and staff, […]
16 April 2026 Cet atelier propose une plongée captivante dans le monde de la reconnaissance automatique de l’écriture manuscrite grâce à l’intelligence artificielle. Nous découvrirons les principales fonctionnalités de Transkribus, un […]
Learn how to create effective and funder-compliant Data Management Plans (DMPs) in this hands-on workshop led by UBC’s Research Data Management team, designed for graduate students and researchers across disciplines. Participants […]
Instructor: Reg Beatty This workshop is a wide-ranging survey of small tools for exploring sound. Taking some cues from early experimental music, as well as contemporary practitioners, we will examine […]
Instructor: Jeremy Andriano According to its website twinery.org, Twine is “an open-source tool for telling interactive, nonlinear stories.” However, as Twine’s creator Chris Klimas says, “you can also make things that […]
Instructor: Jason Boyd Interactive Fiction, as its name indicates, foregrounds the activity of interaction that becomes key to the reader’s navigation and experience of the work. In Wor(l)d Building, we […]
Instructor: Reg Beatty This workshop is about imperfection and an aesthetic approach rooted in errors (accidental or deliberate!) that utilize fragmentation, misalignment, and distortion, to look behind the veil of […]
